Week 12 - Daniel Correia


This week due to other deadlines I didn’t have much time to work on the game.

Even so, I started working on creating new levels, with the defined enemies in each level. A way to go to each level. Having different timer speed in each level (time they have to decide in each turn). And finally I have been working on, when completing the tower, the player will be rewarded by choosing to unlock a Character or a Special Power.

Get Deuce's Tower

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