Week 13 - Bernardo Pinto
Unfortunately, we had a delivery on the 28th, which took quite a while, leaving us with only 2 days to crunch and make the game the best it could be for MOJO. We finished some features we had planned, such as new levels, updated rewards and new abilities, as well as a lot of game feel work: Ability animations, character animations, sound effects, menu music and animated background and music for the levels.
The MOJO itself was quite fun, although the timing was not good. Perhaps if it was not done in a time where so many students have multiple project deadlines coming up.
Finally, we hope to see some play-test results, which by the way, leaves me quite worried, as unity's dashboard does not seem to have any data yet. If we end up seeing any data on google forms but not unity, that means something went wrong. Fingers crossed that does not happen...
Get Deuce's Tower
Deuce's Tower
MDJ Project 2021
Status | Prototype |
Authors | David Pereira, Bernardo Pinto, DanielVC, TigoDelgado |
Genre | Strategy |
Tags | 2D, Co-op, Turn-based |
Languages | English |
More posts
- Week 13 - Daniel CorreiaJun 04, 2021
- Week 13 - David Pereira - MoJo and PlaytestingJun 04, 2021
- Week 12 - Tiago DelgadoMay 28, 2021
- Week 12 - Bernardo PintoMay 28, 2021
- Week 12 - Daniel CorreiaMay 28, 2021
- Week 12 - David Pereira - MoJo PreparationMay 28, 2021
- Week 11 - Tiago DelgadoMay 21, 2021
- Week 11 - Daniel CorreiaMay 21, 2021
- Week 11 - Bernardo PintoMay 21, 2021
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