Week 2 - Daniel Correia
This week was used to make our Design Document.
We started by defining our game's core experience by having each team member think of a few goals and then choosing which ones where the best and merging some of them. Then we decided on their respective success criteria which we later improved after receiving feedback from the teacher.
To review the competition and search our game’s domain we decided to split into 2 groups which would later review the other’s work. Me and Bernardo researched the domain, we mainly looked into card and board games as there we didn’t have any ideas about other real-life activities that would fit in our domain.
Our group then defined our personas, mainly based on the people Bernardo and David had interviewed. Having them defined, each of us defined a play scenario based on our personas.
At the moment I am defining our core gameplay loops together with Tiago.
Get Deuce's Tower
Deuce's Tower
MDJ Project 2021
Status | Prototype |
Authors | David Pereira, Bernardo Pinto, DanielVC, TigoDelgado |
Genre | Strategy |
Tags | 2D, Co-op, Turn-based |
Languages | English |
More posts
- Week 13 - Bernardo PintoJun 04, 2021
- Week 13 - Daniel CorreiaJun 04, 2021
- Week 13 - David Pereira - MoJo and PlaytestingJun 04, 2021
- Week 12 - Tiago DelgadoMay 28, 2021
- Week 12 - Bernardo PintoMay 28, 2021
- Week 12 - Daniel CorreiaMay 28, 2021
- Week 12 - David Pereira - MoJo PreparationMay 28, 2021
- Week 11 - Tiago DelgadoMay 21, 2021
- Week 11 - Daniel CorreiaMay 21, 2021
- Week 11 - Bernardo PintoMay 21, 2021
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