Week 3 - Tiago Delgado


This week's work was pretty straightforward: finish the Design Document and prepare for the next stage of prototyping.

Daniel and I defined the core gameplay loops and the whole team joined together to review and finish the document with the help of the professor's feedback and defining our focus group in the process. 

Having delivered the document on Tuesday,  I started brainstorming ideas of how best to create a low-fidelity prototype in paper, which I'll suggest creating next week. Tomorrow we will have a meeting together with the art and writing teams to jump-start the next phase of the project.

Get Deuce's Tower

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