Week 9 - Bernardo Pinto


I was in a bit of a slump this week, so I did less than I would have liked to.


Still, I created a random AI, just to have an enemy for the prototype, even if it's dumb. I also fixed various abilities and implemented some other things, like the turn being cancelled if players move to the same position.

After we delivered the prototype, I was got feedback from the focus group, which was very useful to understand problems (End Turn button for example) and to find bugs. It really is unbelievable that we couldn't find those bugs, and yet, they find them so easily...

Next up: Implement feedback, add missing (planned) features, and add content.

Get Deuce's Tower

Leave a comment

Log in with itch.io to leave a comment.