Week 10 - Tiago Delgado
Deuce's Tower » Devlog
Development continues steadily. For this phase, we divided the work to be done by cards and each member chose to complete at least 2 cards during the week.
I mostly kept working on the combat UI:
- Created a dynamic UI canvas prefab for enemy entities
- Updating health bars and buff/debuff icons for enemies on the grid
- Animation on the "End Turn" button to cue the player about when he can lock his action choices for the turn
- Message showing when the player's ally has locked his action choices for the turn
Get Deuce's Tower
Deuce's Tower
MDJ Project 2021
Status | Prototype |
Authors | David Pereira, Bernardo Pinto, DanielVC, TigoDelgado |
Genre | Strategy |
Tags | 2D, Co-op, Turn-based |
Languages | English |
More posts
- Week 13 - Bernardo PintoJun 04, 2021
- Week 13 - Daniel CorreiaJun 04, 2021
- Week 13 - David Pereira - MoJo and PlaytestingJun 04, 2021
- Week 12 - Tiago DelgadoMay 28, 2021
- Week 12 - Bernardo PintoMay 28, 2021
- Week 12 - Daniel CorreiaMay 28, 2021
- Week 12 - David Pereira - MoJo PreparationMay 28, 2021
- Week 11 - Tiago DelgadoMay 21, 2021
- Week 11 - Daniel CorreiaMay 21, 2021
- Week 11 - Bernardo PintoMay 21, 2021
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